Case Study: Rewriting an Overlong Game Press Release into 180 Words That Convert
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Case Study: Rewriting an Overlong Game Press Release into 180 Words That Convert

MMarin Holt
2026-01-15
9 min read
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A tactical rewrite for indie studios: shorter press releases, clearer hooks, and templates that journalists actually read in 2026.

180 words of focus: how to make your game launch press release land in 2026

Long, meandering press releases get ignored. In 2026 newsroom attention is tighter than ever. This case study walks through a real-world rewrite, the editorial choices behind the cut, and a shareable template indies can use to increase pickup and coverage.

The problem

A small studio submitted a 900-word release with developer backstory, an exhaustive feature list, and long quotes. Journalists skimmed it, missed the hook, and asked for follow-ups — delaying coverage. We rewrote it to 180 words.

Rewrite goals

  • Immediate hook: lead with news, not narrative.
  • Actionable assets: include links to a 30-second trailer, press kit, and build instructions.
  • Clear contact and embargo details: make it easy to follow up.

180-word template (annotated)

Headline: One sentence, news-first.

Subhead: One line that adds the key data point (release date, platform, price).

Lead paragraph (30–40 words): What happened, when, and why it matters.

Second paragraph (50–60 words): Two quick bullets on what players will experience and a mention of any limited drops or creator tie-ins.

Assets & contacts (30–40 words): Direct links to trailer, press kit, and a PR contact email.

Boilerplate (30–40 words): One-sentence studio line with links to developer profiles and storefront.

Why brevity works now

Reporters and curators process hundreds of pitches weekly. A short, punchy release lowers friction for coverage. This tactic mirrors lessons from a press rewrite case study: Rewriting an Overlong Press Release into 180 Words, which shows how the shorter format improves pick-up rates.

Distribution tactics for 2026

  • Targeted curator lists: email only the 5–10 most relevant contacts, craft personalized subject lines.
  • Use short-form preview clips: a 15–30 second vertical for social improves discoverability and pairs well with curated drops; read about creator visuals in Optimizing Visuals: From RAW to JPEG.
  • Follow a layered release: soft embargo for creators and lead curators 48 hours ahead, public drop after the embargo lifts.

Measurement & experiment design

Test two PR pathways across two similar launches: long-form release vs 180-word lead. Measure journalist replies, coverage rate, and referral traffic to store pages. A previous case study shows shorter releases reduce follow-up questions and increase same-day pickups — read the rewrite case study at Wordplay.

Template pack

Download our 180-word template and a press kit checklist that includes suggested hero images in multiple aspect ratios, embed-ready CDN assets, and a canonical trailer clip. For product prelaunch checklists, also see Compose.page prelaunch checklist.

Shorter press releases are not about hiding detail — they’re about making the news clear fast so editors can write faster.

Author

Marin Holt — Head of Editorial, indiegames.shop. Marin has worked with dozens of indie studios to tighten launch comms and increase editorial pickup.

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Related Topics

#pr#case-study#launch#press
M

Marin Holt

Head of Editorial

Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.

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